iOS SDK offline operation questions (storedRequestsLimit, sending events, retries)
I'm implementing Countly integration in an iOS app that will operate in a bad-to-none internet connection environment, and I have a few questions:
1. What is the maximum value I can set in storedRequestsLimit?
2. Is it possible to receive a callback or to be notified in any other way once Countly sends an event successfully or unsuccessfully?
3. What happens when Countly encounters an error while sending an event, e.g., 4xx-5xx codes from the server or request timeout? Does Countly retry to send the event?